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Old Aug 14, 2006, 10:53 PM // 22:53   #1
Pre-Searing Cadet
 
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Default Post your necro spell ideas here!

Ive got a few good ideas;

Tools of Death: 2 sec cast, 10 sec recharge, 10 energy cost.
For 15 seconds, you wield a tool of death, this weopan
deals +3-23 damage and has 1-3 life stealing.
Necromantic Sacrifice: 2 sec cast, 25 sec recharge,20 energy cost.
Sacrifice 15% of your current health, for 20 secs, your
minions take +8-18 dmg.
Vengeful Minion: 3 sec cast, 20 sec recharge, 25 energy cost, Summon
a vengeful Minon, lvl 1-13 that deals 1-20 dmg. Everytime
this minion recieves dmg. from an attack or spell, that
person recieves 3-26 dmg.

Feel free to post your ideas, and remember, stay loyal to the darkness!
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Old Aug 14, 2006, 11:10 PM // 23:10   #2
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I've thought of this one, but I'm not sure whether I want it on pure damage, or causing weakness/interrupting but no damage.

Cry of Pain, spell, Energy: 15, 1/4 cast, Recharge 20 seconds

If you are below 50% health all nearby foes take 23... 64 damage all foes casting spells are interrupted and all nearby foes attacking suffer from weakness for 5...18 seconds.

---

Dark Expulsion, spell, Energy 10, Cast time 3/4, recharge 20 seconds

You are cured of any negative conditions, if you remove a condition this way all nearby foes suffer from a random condition (Fire, Dazed, Poison, Disease, Weakness, Crippled, Deep wound, Bleeding, Blind etc.) for 3...8 seconds

^ Perhaps this could use a nerf/buff, these are just thought of now though.

Last edited by ZenRgy; Aug 14, 2006 at 11:14 PM // 23:14..
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Old Aug 15, 2006, 05:28 AM // 05:28   #3
Wilds Pathfinder
 
Join Date: Nov 2005
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Quote:
Originally Posted by kathanaan
Ive got a few good ideas;

Tools of Death: 2 sec cast, 10 sec recharge, 10 energy cost.
For 15 seconds, you wield a tool of death, this weopan
deals +3-23 damage and has 1-3 life stealing.
Necromantic Sacrifice: 2 sec cast, 25 sec recharge,20 energy cost.
Sacrifice 15% of your current health, for 20 secs, your
minions take +8-18 dmg.
Vengeful Minion: 3 sec cast, 20 sec recharge, 25 energy cost, Summon
a vengeful Minon, lvl 1-13 that deals 1-20 dmg. Everytime
this minion recieves dmg. from an attack or spell, that
person recieves 3-26 dmg.

Feel free to post your ideas, and remember, stay loyal to the darkness!
You seem like you are a ritualist/necro or the other way around.
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Old Aug 15, 2006, 08:57 AM // 08:57   #4
Ascalonian Squire
 
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Leaches of Cleansing
Blood Enchantment
5 Power 3/4 cast 10 second recharge
For 15..5 seconds target ally begins bleeding. When Leaches of Cleansing ends target is healed for 25..96 and cured of poison and disease.

Cursed Elixir
Curse Enchantment
5 Power 3/4 cast 10 second recharge
Gain 6..15 power. Suffer from poison for 20..10 seconds.

Whispers from the Grave
Soul Reaping Enchantment
10 Power 2 sec cast
-1 power regen while maintained
Target ally takes 50..10 dmg and gains 1..10 power when a nearby creature dies.
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Old Aug 15, 2006, 09:55 AM // 09:55   #5
Wilds Pathfinder
 
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Quote:
Originally Posted by ivanthefool
Leaches of Cleansing
Blood Enchantment
5 Power 3/4 cast 10 second recharge
For 15..5 seconds target ally begins bleeding. When Leaches of Cleansing ends target is healed for 25..96 and cured of poison and disease.

Cursed Elixir
Curse Enchantment
5 Power 3/4 cast 10 second recharge
Gain 6..15 power. Suffer from poison for 20..10 seconds.

Whispers from the Grave
Soul Reaping Enchantment
10 Power 2 sec cast
-1 power regen while maintained
Target ally takes 50..10 dmg and gains 1..10 power when a nearby creature dies.
I don't know if anet would put in any skills that can aid in the killing of you're own party members. And Curse Elixir would be classified over powered just as OoB was untilthe sacrifice was boosted.
Cool ideas though.
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Old Aug 22, 2006, 12:34 AM // 00:34   #6
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Cursed Visions (Curses)
Spell
5 energy, 15 second recharge, 1 second cast

Sacrifice 5%hp, If target enemy is under 80% hp, enemy becomes blind for 3...9 seconds and you gain 1-5 health regeneration for 4...18 seconds, if Cursed Visions is ended prematurely, you gain 20...85 health.
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Old Aug 22, 2006, 01:55 AM // 01:55   #7
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Dark Omen(Death Magic).
10e 1 10rchg
Elite Hex spell. For 7-17 seconds your target sufferes from weakness. If target foe suffers additional conditions, they recieve a Deep Wound lasting for 7-17 seconds and Dark Omen ends.

^Could be a tad overpowered.

Decimate Enchantments(Curses)
10e 1 15rchg

Elite Hex spell. Target foe takes 60+15-45 shadow damage for each enchantment currently applied to target. Target foe loses enchantments and cannot be target of enchantments for 1-10 seconds.

Vision of Grenth(Death Magic)
15e 2 30

Elite Spell. Sacrifice 25% health, target foe suffers +10-35dmg plus deepwound, poison, and bleeding for 7-17 seconds.

^Ok, most likely that ones too strong.

Plauge of Omens(Curses)

10 1 10
Hex spell, for 1-10 seconds target foe suffers 3 health degeneration. When this hex ends target foe suffers from 3 random conditions for 7-17 seconds.

Shroud of Death(Curses)
10 1/2 20

Elite Enchantment spell. For 1-10 seconds all spells cast against you are redirected towards random foe.

Lingering Wounds(Curses)
5 2 30
Enchantment Spell. For 1-21 seconds all conditions caused by you are lengthened by 20%-79%

Revenge(Death Magic)
5 1 10
Hex Spell, if target foes next attack is fatal, target foe suffers from twice the damage the fatal blow inflicted.

Last edited by Lord Oranos; Aug 22, 2006 at 02:11 AM // 02:11..
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Old Aug 22, 2006, 02:56 AM // 02:56   #8
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lol, some of these names are great! i love em! good skill ideas too... some overpowered, but i like the variety!
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Old Aug 22, 2006, 03:05 AM // 03:05   #9
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Shroud of Death sounds badass.
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